Wretched Throng
A blue take on the Relentless Rats trick of the self-fetching multi-copy common, where dying is the trigger that pulls the next identical body out of the library. Play one and its death thins the deck toward another, turning a stack of interchangeable 2/1s into a slow-refilling stream. The die trigger is deliberately optional and library-only, not a graveyard grab, so the chain only runs while copies remain undrawn: it is self-terminating, not an engine. Unlike the templates that let you run any number of copies, this one lives under the ordinary four-of limit, which sharpens the joke rather than dulling it: the loop is finite by design, and the last search always comes up empty. What makes the effect worth wearing in blue is tempo fit: a 2/1 for two trades into the same range blue wants to attack from, and each replacement refills the hand without spending a dedicated card-advantage spell to do it. The reward structure is entirely about commitment. A singleton does nothing on death, so the card is only fully itself when the deck runs the maximum, and each copy exists to promise the next. That promise is the whole point: not a combat ability so much as an assurance that the one you just lost is not quite the last one.


