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Moxonomy

Wreck Remover

Artifact Creature — Construct4 generic mana

Colorless graveyard hate is a specific design problem: the color pie hands most exile-a-card-from-a-graveyard effects to white and green, so an artifact that does the same job has to justify why it belongs on a Construct instead of a spell. The answer here is repetition. The exile clause fires when the creature arrives and fires again on every attack, so a 3/4 body becomes a recurring drain on an opponent's recursion plan, chipping away turn after turn instead of resolving once and leaving. The catch is that "up to one" ceiling: this is not a graveyard-emptying sweeper, it is a slow bleed that clips a single card per trigger, so it wants a game long enough to keep swinging. The life gain is incidental padding, not the point. What makes the slot flexible is the floor underneath the ceiling: cycling gives the card an exit ramp for the matchups where nobody has a graveyard worth attacking, so the same piece that answers a reanimator or delve shell can be pitched for a fresh card when the effect is dead. That is the accommodation colorless removal has learned to make in the modern era: a body good enough to matter when the effect is live, and a discard-for-a-draw clause so the card is never a total blank when it is not.

Wreck Remover (dft)
DFT · #247common
Pricing
Normal: $0.12
Foil: $0.15
Oracle Text

Rules text

Whenever this creature enters or attacks, exile up to one target card from a graveyard. You gain 1 life. Cycling 2 generic mana (2 generic mana, Discard this card: Draw a card.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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