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Moxonomy

Worst Fears

Sorcery7 generic manaBlack mana

Mindslaver got there first, but as an artifact you could reassemble and fire again. This is the one-shot sorcery rendition of the same total turn-control effect, priced at eight and exiled on resolution so it can never become an engine. What makes it singular among black's removal-by-proxy is that it answers nothing and produces nothing on its own board: it borrows the opponent's hand, library knowledge, attackers, and decision tree for a single turn and then vanishes. The value is entirely contingent on what they would have done and what you can make them undo: walking their own creatures into bad blocks, casting their counterspells into your held-up answers, sacrificing their engine pieces, discarding the bomb they were holding. That contingency is the design tension. A turn-control effect with no built-in payoff trusts the caster to manufacture the blowout, which is why it reads as a finisher only in decks that already have a way to convert a stolen turn into a closed game. The flavor lands cleanly on the mechanic: you are not destroying the threat, you are inhabiting the player and making them dismantle themselves, with the exile clause ensuring the nightmare is a single night rather than a recurring one.

Worst Fears (pio)
PIO · #373mythic
Pricing
Normal: $0.68
Foil:
Oracle Text

Rules text

You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for them.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

3 sets
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