Woolly Razorback
Three blocks before it earns its body. A 7/7 for four mana is well over the curve white never gets clean, and the ice counters are the bill: until you have ground all three off by blocking, the Razorback is a wall that cannot even deal combat damage as a blocker, just a 7/7 doorstop that thins attacks while it slowly molts into a threat. The conceit is patience as a cost: the card hands you the whole stat line up front and meters out access to it through the one action it is allowed to take. Each block peels a counter, so the defender mode is self-dismantling, which means an opponent who simply stops attacking into it freezes the clock and leaves you holding a top-rate beater that legally cannot punch. That is the tension the design leans on, and it is a strange one to put on a creature this large: most oversized white bodies pay for their stats with a high cost or a downside that triggers on death, while this one pays with a delay it only escapes by being attacked. It is a counter-based take on the old idea of a creature that comes online over time, built so the cheap, enormous frame is real but only on the timetable the board state grants you.
