Woodlot Crawler
Both abilities point at the same enemy. Forestwalk makes it unblockable against anyone keeping a Forest in play, and protection from green means the green creatures most likely to be guarding that Forest can neither block it nor target it with green removal. The result is a body that, against the right opponent, deals two damage a turn unimpeded while shrugging off most of that color's interaction. The single-mindedness is also the cost: against a board with no green, it is a 2/1 with two abilities that read as blank, and even against green a fight spell or burn spell in another color still answers it cleanly, since protection only stops the green ones. This is color-hosing in gold-creature form, the kind of design aggressive multicolor sets occasionally produce, where the two-color cost buys abilities tuned to punish one specific opposing color rather than raw flexibility. The honesty is in the body: a 2/1 will not run away with games on stats alone, so the evasion and the protection have to be live for the card to earn its slot, and they only ever are against one fifth of the color pie. It is a scalpel built for a single matchup, useless the moment that matchup leaves the table.
