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Moxonomy

Wolfbat

Creature — Wolf Bat2 generic manaBlack mana

The recursion is priced against your own draw engine rather than your mana. A vanilla 2/2 flier at this rate would be filler; the value lives in the second-draw trigger, which converts any repeatable card-flow effect (a Phyrexian Arena analog, a Howling Mine spinning on your turn, a cantrip cracked at the right moment) into a single-black-mana toll that hauls the bat back out of the yard. That coupling is what elevates a small evasive body: it wants to trade in combat or feed a sacrifice engine, then reassemble itself the moment you refuel. The finality counter stops the loop from being free. Each return is a one-shot; die again with the counter on and it exiles rather than mulching back for another cycle, capping the payout at one extra trip from the graveyard per recursion instead of an infinite chain. What lifts it above a minor flier is the axis it occupies: it rewards decks already built to churn cards, folding graveyard resilience into an engine you were running anyway, and it does so cheaply (one black mana, keyed to a trigger whose timing you dictate) enough to fire most turns you bother to.

Wolfbat (tla)
TLA · #122uncommon
Pricing
Normal: $0.15
Foil: $0.20
Oracle Text

Rules text

Flying Whenever you draw your second card each turn, you may pay Black mana. If you do, return this card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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