Wojek Halberdiers
A 3/2 for two in Boros has always been a fair body trading on tempo, and the battalion clause is what converts that fair body into a profitable attack. The trigger only fires on a coordinated swing, so the first strike is conditional reward for going wide rather than a flat keyword you pay for upfront: a 3/2 first striker dominates the combat math against most early blockers, but only on a turn when you were already committing two other attackers. The conditional reward is the entire logic of the battalion mechanic, which paid off the aggressive go-wide deck for doing what it wanted to do anyway, and this is one of its plainest expressions: no scaling, no extra value, just a clean combat upgrade earned by board presence. The card asks nothing of you in deckbuilding beyond playing creatures and attacking together, which is precisely why it functions as a foundation common for a token-and-soldiers aggro shell rather than a build-around. Designs like this make a mechanic legible to a new player: the reward is visible on the battlefield, the cost is the same risk you took by attacking, and the payoff lands in the same combat step you triggered it.
