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Moxonomy

Witch's Cauldron

ArtifactBlack mana

Sacrifice outlets that convert a dying creature into cards are old news; what this one adds is the durability of an artifact body that survives the board wipes killing off the creatures you feed it. The one-mana entry cost is the appeal: it lands early and sits back, waiting for a sacrifice theme to fill up around it, and because it lives on an artifact rather than a creature, it dodges the removal opponents aim at your bombs. The activation is where the restraint lives. It taps, so it draws one card per turn at most, and the 1 generic manaBlack mana activation cost stacks two mana on top of the sacrifice, which keeps it from becoming a free machine-gun outlet the way tap-free, no-mana versions of this effect can be. That combination (hard to kill, cheap to deploy, deliberately throttled per activation) marks it as a value engine built for the long game rather than a combo enabler. It is a card-advantage tool for a deck that already expects its creatures to die, turning tokens and expendable bodies into a steady drip of cards and life while the artifact itself stays clear of the removal that would otherwise unravel the plan.

Witch's Cauldron (j22)
J22 · #490uncommon
Pricing
Normal: $0.28
Foil:
Oracle Text

Rules text

1 generic manaBlack mana, Tap, Sacrifice a creature: You gain 1 life and draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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