Wirewood Savage
An Elf that draws cards off Beasts is a deliberate bridge between two green tribes that otherwise share nothing but a color. The cheap, swarming Elves and the expensive, top-heavy Beasts were designed as opposite ends of green's creature spectrum, and a deck running both wants a reason to lean into the fatties past their raw stats. Each Beast that resolves replaces itself with a card, so a curve tilted toward large bodies stops being a liability and starts smoothing your draws. The trigger reads broadly: it fires on any Beast entering, not just ones you cast, so token generators and reanimation feed it as readily as a hardcast threat. The cost of that faucet is printed in the body. A 2/2 with no protection is rarely the creature your opponent is least equipped to kill, and the card advantage only flows while it survives, which makes the Savage a fragile engine in a deck full of removal magnets. Where it sticks, it converts the natural clunk of a two-tribe shell into a draw engine that asks nothing you weren't already doing.


