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Moxonomy

Wirewood Elf

Creature — Elf Druid1 generic manaGreen mana

Where Llanowar Elves hands you green on the first turn at the cost of being a 1/1 that any incidental damage erases, this trades a measure of that tempo for a body that shrugs off the small stuff. The extra toughness is the whole transaction: a 1/2 sits above the swarm of one-toughness pingers and chip burn that would pick a fragile dork off before it ever taps, and it walks away clean from a swing by a 1/1 instead of dying to it. For Elf tribal decks, where the mana creature doubles as a lord target and an anthem payoff, that durability often counts for more than arriving a beat sooner. Druids of this stripe tend to split along exactly that axis: speed against resilience, the one-drop that ramps immediately versus the two-drop that stays on the board to be counted and pumped. Wirewood Elf lands firmly on the resilience side, and the choice fits how this era's Elves wanted to put bodies on the table and tax removal rather than race on raw velocity. It is the dork you run when you expect the opponent to aim at your mana base with cheap damage, not the one you run to be fastest out of the gate.

Wirewood Elf (ons)
ONS · #301common
Pricing
Normal: $0.26
Foil: $1.13
Oracle Text

Rules text

Tap: Add Green mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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