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Moxonomy

Winged Coatl

Creature — Snake1 generic manaGreen manaBlue mana

The body is a 1/1, but the keyword stack is what turns it into a problem for anyone attacking into open mana. Flash plus flying plus deathtouch is a compact ambush package: hold up three mana, wait for a flier or a fat ground creature to commit to combat, and drop a blocker that trades up against almost anything. Deathtouch makes the 1/1 a one-for-one against the biggest thing on the board; flying lets it eat evasive threats most green-blue decks struggle to interact with; flash means the attacker never gets to play around it the way they would a creature already on the table. The cost of all that flexibility sits in the toughness: cast it main phase and it dies to a stiff breeze, and a single noncombat removal spell wipes out three mana of investment. So the card asks to be held, not deployed, an unusual posture for a small green creature. Most of green's deathtouch bodies want to stand on the ground and block; pairing the keyword with flying and flash instead pushes it toward the reactive, instant-speed role blue usually fills, and that split lineage is what earns it both colors. It reads as filler until an attacker miscounts the open mana, at which point a three-mana snake erases a finisher.

Winged Coatl (cma)
CMA · #197common
Pricing
Normal: $0.30
Foil:
Oracle Text

Rules text

Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

3 sets
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