Wingcrafter
Evasion as a shared resource rather than a personal trait: this is the cleanest expression of what soulbond was built to do. Flying is normally something a creature carries on its own back, priced into its own stats. Here it lives in the pairing instead, granted to two bodies at once and revoked the instant the link breaks. The 1/1 is deliberately negligible because the value was never in the body; it is in the verb. Pair it with anything that already wants to connect, a fattened beater or a creature that triggers on combat damage, and both lift off, with the bonus surviving any number of recombinations as long as the wizard stays on the battlefield. That conditional structure does all the limiting: kill the partner and the evasion evaporates on what is left, which makes the pair a single removal target wearing two faces. It also rewards keeping a spare creature in hand, since the keyword re-triggers on either side entering, letting the flying migrate to whatever just landed. Among the soulbond creatures this one sits at the abstract end, granting a keyword rather than a stat bump or an activated ability, and it reads as the designers asking how cheaply they could sell evasion if the buyer had to keep two creatures alive to hold the discount.

