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Moxonomy

Wind-Scarred Crag

Land

A land arriving tapped is a tax paid up front, and this cycle sets the price low and the payoff modest: one turn of tempo surrendered, one point of life returned, then untapped Boros fixing thereafter. The life is not a reward you build around; it is a small hedge against the aggressive draws that punish the slow entry hardest, a tiebreaker rather than an engine. Where these lands sit in the two-color mana hierarchy is defined by what they ask of you, which is nothing: no basic-land types to reveal, no life paid on tap, no conditions on when they untap. That plainness is the entire pitch. Cheaper than a fetch-and-shock package, gentler than a painland, and slower than either, they trade friction for a lost turn of action. The red-white pairing feels the tapped clause more acutely than most: these are the colors most likely to want a play on turn one or two, so falling a beat behind carries a higher cost here than it would for a slower combination. The math is unglamorous but honest: a deck comfortable losing a tempo beat gets clean fixing and a life buffer, while one racing for the early board finds the tapped land actively working against its plan.

Wind-Scarred Crag (ema)
EMA · #249common
Pricing
Normal: $0.11
Foil: $0.30
Oracle Text

Rules text

This land enters tapped. When this land enters, you gain 1 life. Tap: Add Red mana or White mana.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

17 sets
Show all 17 other printings
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