Wild Unraveling
The interesting choice this counter offers is where the price gets paid. Two blue mana points toward a hard answer, but only once an additional cost is covered: pay , bringing the total to
, or blight 2. That second route is the real design. Blighting shrinks a creature you control by moving toughness you were prepared to lose anyway into the counter, and permission then resolves for exactly
. A token about to die, a body already committed to a losing block, a chump whose whole job was to eat a trigger: any of them can soak the counters and fund the answer. Keeping expendable creatures around, then draining their leftover toughness into a hard counter, is a very different attrition line from spending the extra generic mana, which is the color-light default for a pilot with no board to feed. Blight rewards the deck already whittling its own creatures for value; the
clause keeps the spell reachable for everyone else at a modest premium. The counter itself never wavers: however the cost is met, the spell hits the stack and answers its target. Only the currency changes. The floor is a three-mana hard counter; the ceiling is a two-mana one, paid for by a creature you had already written off.
