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Moxonomy

Wicked Visitor

Creature — Nightmare1 generic manaBlack mana

What most enchantment-sacrifice payoffs reward is the sacrifice; this one reads a different verb. It triggers whenever an enchantment you control is put into a graveyard from the battlefield, which is a wider net than a dedicated sac outlet: an aura that falls off when its host dies, a Saga that hits its final chapter and sacrifices itself, a food or a clue-style token if it happens to be an enchantment, an enchantment your opponent destroys with removal. Each of those closes the loop and drains the table. That distinction is the whole reason the trigger sits on the graveyard event rather than on a sacrifice cost: it turns your opponent's own removal into a small tax, and it turns naturally self-sacrificing enchantments (the ones that expire on their own timers) into free damage rather than a resource you have to spend a card to convert. The drain is only one life per event, so the card is a counting engine, not a haymaker: it asks a deck to churn enchantments through the yard in volume rather than lean on any single trigger. The 2/2 body is incidental cover, a cheap chassis to keep the engine on the board while the enchantments cycle around it.

Wicked Visitor (woe)
WOE · #118common
Pricing
Normal: $0.20
Foil: $0.30
Oracle Text

Rules text

Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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