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Moxonomy

White Tiger, Amulet Keeper

Legendary Creature — Human Hero1 generic manaGreen mana

A 3/1 body for two mana that dies to any blocker and most incidental damage is the kind of front-loaded aggression green usually reserves for cards with no back half. The graveyard ability is where the real design sits: rather than asking you to keep this creature alive, it converts the card into a delayed cantrip that also lands a free land drop from hand once the body has served its purpose in combat. That framing turns a fragile beater into a two-stage card, spend it early as pressure, spend it late as a mana-and-cards pivot when the game slows. The land-from-hand clause is the quiet piece: it accelerates without demanding you draw the extra land off the top, so the 3 generic manaGreen mana back end reads less like a recursion tax and more like a ramp step that happens to draw. It exiles itself in the process, so there is no looping and no engine, just a single clean use once the graveyard gets there. This is green's compensation model at work: give the aggressive stat line a floor so the card never rots in hand, and price the value high enough that you rarely activate it on curve.

White Tiger, Amulet Keeper (msc)
MSC · #736uncommon
Pricing
Normal: $0.40
Foil: $0.80
Oracle Text

Rules text

3 generic manaGreen mana, Exile this card from your graveyard: Draw a card. You may put a land card from your hand onto the battlefield.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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