Whispering Specter
Infect already converts combat damage into a slow-clock liability for the opponent, but this Specter staples a second tax onto the same hit: connect once and you can cash in the body to strip cards equal to the poison count already on the table. The two halves feed each other in sequence rather than at once. Early, when the opponent has a poison counter or two, the sacrifice trades a flier for a card or two: a fair rate but not a back-breaker. Later, after the infect clock has been ticking, the same trigger empties a hand wholesale, turning a near-lethal poison total into a strip-mine of the opponent's resources. That escalation is what keeps the design honest: the discard scales with the poison work already done, so the card rewards a board that has already been grinding rather than handing you a one-shot tax for free. The evasive 1/1 body is the obvious cost; poison counters never go away, so each successful attack compounds the eventual payout, but a single edict or blocker erases the engine before it pays. It sits at the aristocratic edge of the infect archetype, where the creature is not the win condition so much as the trigger you spend to convert accumulated poison into hand denial.
