Whiskerquill Scribe
Valiant tries to solve a persistent problem with targeting-your-own-creatures decks: the payoff usually wants you to pump the same body over and over, but here the reward fires only once per turn, which turns the incentive sideways. Instead of stacking three tricks on one body in a burst, you spread your attention across turns, and each one converts a card you no longer want into one drawn blind. That rummaging (discard, then draw) is the quiet engine underneath the 2/2. A creature this small in an aggressive shell needs a reason to keep mattering past the early turns, and filtering does the work: it smooths draws, feeds a graveyard, and pitches cards a beatdown deck would otherwise flood on. Crucially it is selection, not advantage; you are not netting a card, you are trading one you can spare for a fresh look, and the body does not replace itself so much as give you a reason to cash in dead hands. Capping the trigger at once per turn keeps it from spiraling: you cannot chain filtering off a machine-gun of cheap pumps, so the card rewards deliberate targeting over raw volume. Almost anything counts: a combat trick, an equip, a tap ability, any spell or activated ability you control that points at it. That breadth is the real value. A two-drop that turns the rest of your targeting effects from one-shot investments into recurring hand-smoothing is glue, not a bomb.
