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Moxonomy

Whip Sergeant

Creature — Human Soldier2 generic manaRed mana

Repeatable haste-granting from a permanent, sold one creature at a time. The single-red activation is the whole pitch: for one mana you wake any creature, your own freshly cast threat or a borrowed body, and send it into combat the turn it lands. That smooths the dead turn where a new creature sits summoning-sick while the opponent stabilizes, which is exactly what a red deck deploying late and swinging immediately wants. The body, a 2/1, is what keeps the engine honest: a permanent that hands out haste over and over would be oppressive on a resilient frame, so the effect is bolted to a creature that folds the moment someone aims removal at it. Because each activation costs Red mana and hits one target, the math favors a single large threat you most want to attack with right now rather than a full board you would have to pay for body by body; the per-target tax is exactly what holds the card back from being a free team-wide enabler. That structural role (haste from a permanent you can fire again next turn) is an ancestor to the free, untaxed haste anthems that later red payoffs hand out for nothing. Here the per-activation cost does the limiting work those later cards skip, and the Sergeant can even target itself to swing the turn it lands.

Whip Sergeant (pcy)
PCY · #107uncommon
Pricing
Normal: $0.25
Foil: $0.94
Oracle Text

Rules text

Red mana: Target creature gains haste until end of turn. (It can attack this turn.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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