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Moxonomy

Werewhat

Creature — Werewolf3 generic manaGreen mana

Werewolf design has always turned on the tension between two static printed halves: daybound and nightbound lock a card into a fixed two-sided identity, and decks spend energy gaming the day-night state to land on the face they actually want. This one hands that decision to the player and blows the whole model open. The front is a settled 4/3 body; the back face is left blank at the press, filled in as the creature enters when its replacement effect exiles a creature card from your graveyard or hand and staples nightbound onto it. That exiled card becomes the night side. If the fodder came from your hand, you draw to replace it, so the flexibility rarely costs you a card. The consequence is that a creature that died is not gone, just parked, waiting for the sun to set. The graveyard becomes a menu of potential night faces rather than a pile of spent cards. Most transforming double-faced cards print both sides and lock them at manufacture; here the reverse half is drawn from your own deck, so the transform space is constructed during the game instead of baked into the print. It reads as a parody, and it is, but underneath the gag is a genuinely novel take on double-faced construction: the transformation partner is whatever you feed it.

Werewhat (mb2)
MB2 · #587rare
Pricing
Normal: $0.22
Foil:
Oracle Text

Rules text

Daybound As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
N/A
Vintage
N/A
Commander
N/A
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
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