Wei Infantry
A 2/1 for two with no abilities is the bare metabolic floor of a black aggressive creature: it dies to almost anything, trades evenly with the cheap one-toughness bodies it races, and only trades up when it runs into a higher-toughness creature it can chew through (a 3/2, say) before dying itself. Vanilla creatures like this one trace back to the earliest sets, where flavor flowed through the name and type line rather than the rules box; here the work is done entirely by the Soldier subtype and the Wei name, slotting the card into a tribal infantry roster built around going wide. The design logic is subtractive: print a clean curve-filler with no text so the cards that do carry text (the global pumps, the effects that reward a board full of Soldiers) have something cheap to point at. It is the kind of creature a set includes because aggression needs density, not because any single copy matters, and judging it by its rate misses the point: it was never meant to carry a turn on its own, only to fill out an early turn of a deck that wins by stacking small bodies into a band.

