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Moxonomy

Water Tribe Captain

Creature — Human Soldier Ally2 generic manaWhite mana

Five mana for a one-turn team pump is a deliberately dear price, and that gap between the activation cost and the payoff is what shapes this card's job. The body arrives at a fair rate, but the ability is a mana sink built for board states that have already gone wide: an anthem you rent by the turn rather than own outright. Where a permanent lord bakes its bonus into the stats, this asks you to spend late-game mana you would otherwise have nowhere to put, converting a flooded hand into a burst of combat damage. The Ally tag hints at a go-wide identity, and the ability rewards exactly that: on an empty board it does nothing worth five mana, but across a full team the arithmetic tilts hard in your favor. It is a closer for the kind of deck that fills the ground early and then needs one more push to get its creatures past blockers or over a stabilized life total, dressed as a common-tier body that trades its raw efficiency for a repeatable finishing gear.

Water Tribe Captain (tla)
TLA · #41common
Pricing
Normal: $0.06
Foil: $0.17
Oracle Text

Rules text

5 generic mana: Creatures you control get +1/+1 until end of turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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