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Moxonomy

Warthog

Creature — Boar1 generic manaGreen manaGreen mana

A green beater priced at three mana with a 3/2 body and an evasion clause that only fires against opponents keeping Swamps in play. That conditional is the entire design: Swampwalk is the green-against-black answer in a color pie where green historically struggles to push damage through ground stalls, and the boar trades raw stats for a guarantee that it connects in exactly one matchup. The trouble with single-color landwalk has always been its all-or-nothing nature; against a player on no black, this is a vanilla 3/2 that any chump can stop, and against a black mage it is unblockable until they find a way to deal with it directly. That binary is what kept landwalk a recurring but never load-bearing mechanic: it rewards a metagame call rather than a build-around, a tool you reach for when you know what you are about to face. The Boar typing and the green-black tension fit the cycle of color-hate evasion creatures that populated mid-90s sets, each tuned to a single enemy color. Read as design history, it looks less like a card meant to define a deck and more like a deliberate lever in green's perennial argument with black: a body that says, plainly, that if you are going to sit behind Swamps, you will not be sitting behind them safely.

Warthog (6ed)
6ED · #267uncommon
Pricing
Normal: $0.19
Foil:
Oracle Text

Rules text

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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