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Moxonomy

Wanted Griffin

Creature — Griffin3 generic manaWhite mana

The bounty flavor lives in the mechanics: shoot down the marked flyer and an outlaw shows up to collect. What makes the death trigger more than a consolation token is where the durable value sits. The 3/2 flying body is the part you are meant to spend; the 1/1 Mercenary is the part that lingers, carrying a repeatable +1/+0 that you fire during your own main phase. Restricting the pump to sorcery speed changes the whole feel of it: you commit the buff before combat, telegraphed and out in the open, so it rewards a proactive attacking plan rather than an ambush blowout. That distinction matters more than it looks, because a token pump usable at instant speed would make trading the Griffin a repeatable combat trap; here, the payoff is incremental, a board that grows a little every turn instead of springing once. Trading the flyer in combat or feeding it to a sacrifice effect converts a body you were content to lose into a small engine that keeps ticking. It is common-rarity aggressive filler at heart, built to reward a wide, forward-leaning board and asking nothing clever of you beyond a willingness to let the Griffin die on your terms.

Wanted Griffin (otj)
OTJ · #38common
Pricing
Normal: $0.05
Foil: $0.15
Oracle Text

Rules text

Flying When this creature dies, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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