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Moxonomy

Wanderwine Distracter

Creature — Merfolk Wizard3 generic manaBlue mana

Tapping is usually the cost you pay; here it is the trigger you cash in. The -3/-0 fires whenever this Merfolk becomes tapped, and the phrasing is broader than an attack step: any effect that taps it (a convoke payment, an activated ability with a tap cost, a Merfolk lord that wants its team pointed sideways, an untap-and-retap loop) shrinks an opposing attacker or blocker without ever committing to combat. That decoupling from attacking is the whole design idea. A creature whose disruptive ability keys off being tapped ought to be timid, always sitting back; instead this one swings in as a 4/3 and neuters the best blocker on the way, then keeps offering the same shrink every time some other card wobbles it. The choice of -3/-0 rather than -X/-X is deliberate: it does not kill, it disarms, turning an opposing threat into a body that cannot punch through while your own keeps attacking. That makes it a tempo piece with a race built in, one that rewards packing cheap ways to tap and untap it so the trigger reloads across a turn cycle rather than firing once.

Wanderwine Distracter (ecl)
ECL · #82common
Pricing
Normal: $0.06
Foil: $0.10
Oracle Text

Rules text

Whenever this creature becomes tapped, target creature an opponent controls gets -3/-0 until end of turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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