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Moxonomy

Wall of Runes

Creature — WallBlue mana

Blue has been printing early defensive bodies since the game had aggressive creatures to stop, and most of them share the same weakness: the moment the board stabilizes, the wall is dead weight, tapping out nothing and drawing you nothing. The scry-on-entry rewrites that math. The mana you spend to buy time also smooths your next draw, folding a blocking play and a card-selection play into the same tap, and it gives the card a reason to exist even in a matchup where a 0/4 never eats a single attacker. The toughness is the other half of the design: high enough to survive the common two- and three-power one-drops without trading, so the wall does its blocking job for free while the scry pays the entry cost regardless. This is a builder's piece rather than a threat, meant for a controlling shell that wants a body on turn one and a look at the top of its library, then is content to let the wall sit there while the real plan comes online. The quiet economy is that nothing about it is wasted motion: even the worst-case draw, where the blocker never matters, still returns a scry for your trouble.

Wall of Runes (m21)
M21 · #85common
Pricing
Normal: $0.21
Foil: $0.28
Oracle Text

Rules text

Defender (This creature can't attack.) When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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