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Moxonomy

Wall of Resistance

Creature — Wall1 generic manaWhite mana

A blocker that grows by getting hit: the end-step trigger only fires if the wall took damage that turn, so every attacker that swings into it and lives makes the next assault harder. The +0/+1 counter is the design conceit, a defensive inversion of the aggressive growth on creatures that bulk up by dealing damage. Flying plus Defender means it answers the air and the ground at once, and the toughness-only growth keeps it firmly in its lane: this is a wall that never threatens to become a clock, only a deeper and deeper hole for an attacker to throw bodies into. The conditionality is also its weakness. It has to survive the damage to bank the counter, so a single removal spell or a large enough attacker erases the investment before it pays off, and against a board that simply declines to attack it stalls at 0/3 forever. The whole engine runs on damage being dealt: the wall rewards any source that hits it and grows off that incoming damage, an attrition piece that turns incoming pressure into the resource it feeds on.

Wall of Resistance (mir)
MIR · #46common
Pricing
Normal: $0.16
Foil:
Oracle Text

Rules text

Defender (This creature can't attack.) Flying At the beginning of each end step, if this creature was dealt damage this turn, put a +0/+1 counter on it.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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