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Moxonomy

Wall of Lost Thoughts

Creature — Wall1 generic manaBlue mana

Mill decks live and die by how much they can advance their clock without dying to the aggression they've done nothing to slow, and a 0/4 that mills four while it lands answers both problems in the same slot. The design logic is tidy: Defender means the card is never a threat, so all of its investment routes into stalling and self-mill, and the enters trigger front-loads the value on arrival rather than asking you to keep the body around. That decoupling is what makes it a mill workhorse; the four cards are banked before combat ever happens, so trading the wall away in a block costs you nothing you hadn't already collected. It also targets any player, which quietly makes it a self-mill enabler for graveyard strategies as readily as a piece of the disruption engine. The four toughness matters more than the mill number for how long the card holds a ground stall together, outlasting most of the small creatures a mill deck actually fears. It sits in a lineage of blue defensive mill: the wall that buys time while chipping incremental progress off a library, built to do two cheap jobs rather than one job well.

Wall of Lost Thoughts (rna)
RNA · #59uncommon
Pricing
Normal: $0.23
Foil: $0.53
Oracle Text

Rules text

Defender (This creature can't attack.) When this creature enters, target player mills four cards. (They put the top four cards of their library into their graveyard.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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