Skip to content
Moxonomy

Wake of Destruction

Sorcery3 generic manaRed manaRed manaRed mana

Most red land destruction operates one permanent at a time: Stone Rain takes a land, Pillage takes a land or an artifact, Sinkhole takes a land. This widens the kill from a single permanent to a name, turning a one-for-one into a potential many-for-one against any deck that stacks identically-named lands. The effect makes basics the prime victims rather than the safe ones: name the opponent's Mountain and every Mountain they control falls at once, often gutting half a deck's color access from a single cast. A manabase leaning on four copies of one dual is just as exposed. The restriction that makes it devastating is also what holds it in check: a player running a true spread of differently-named lands loses exactly one, and six mana for a single Stone Rain is a miserable trade. So the card lurches between a dead draw and a backbreaking blowout depending entirely on what sits across the table, scaling not with the mana you have invested but with how much consistency your opponent has built into their lands. It is a read-the-room effect more than a default inclusion, punitive land destruction aimed squarely at the most common deckbuilding habit there is: running multiples of the same land to draw smoothly.

Wake of Destruction (uds)
UDS · #99rare
Pricing
Normal: $3.94
Foil: $18.86
Oracle Text

Rules text

Destroy target land and all other lands with the same name as that land.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
Quick navigation
move selectesc close