Wakandan Shield Guard
Two bodies for two mana, split into a pair of 1/1s: this is the plainest possible expression of white's go-wide token math. Each cast fills two board slots rather than one, and that headcount is what token-count payoffs care about more than the anemic stats suggest, whether the shell is built around anthem effects, sacrifice fodder, or triggers that read how many creatures enter or leave the battlefield. The entry trigger also splits the risk: because the second body arrives as a separate token, a single point of removal rarely nets a two-for-one against you. Nothing here breaks new ground; the two-small-bodies-for-one-card mold is one white has printed in many wrappers over the years, from Doomed Traveler's death token to the various make-a-Soldier-on-arrival commons. What this fills is the low end of a token curve: a cheap, unconditional way to turn one card and one summoning-sick turn into a body count that other cards convert into damage or value.
