Waiting in the Weeds
A symmetrical token-maker that punishes the player who taps out, which is the entire trick: the count is keyed to untapped Forests, so the spell rewards whoever has held mana open and stripped of value the opponent who spent their land in the same turn. That timing wrinkle is the design discipline keeping a green sorcery from just gifting both sides an army. Cast it on your own turn after you have committed your Forests to other spells and you generate nothing; cast it with your lands fresh and your opponent already tapped low, and the symmetry collapses in your favor. The asymmetry has to be manufactured, which makes this less a build-around and more a tempo read: you are buying a board of 1/1 Cats at the moment your land position is healthiest relative to the table. The Cat tribe is incidental flavor here rather than a payoff (this predates most of the Cat synergy support by years), so the body of work is purely in the math: green Forests in, green bodies out, count locked by who blinked first on mana.

