Vulshok Heartstoker
Cast this onto an empty board and the enters trigger sputters: the +2/+0 has nowhere to land except itself, and the new creature cannot attack the turn it arrives. That dependence is the whole point. The cargo here is a one-shot pump bolted to a body, and it wants to be the second or third aggressive play, dropped once there is already something poised to swing. On a developed board it does real work, pushing a creature through a block or punishing an open opponent the turn it shows up, converting a stalled position into a faster clock. The bonus carries no toughness on purpose: this is a forward-pointed effect built to break through, not to win a trade or survive the swing back. The 2/2 frame sits below the rate on its own, which is the tell that you are not paying for the stats. You are paying for reach, with the body as the delivery vehicle. The target being open is what earns the slot over a hardcoded pump on one creature, since it can chase whatever already threatens damage. This is a tempo card wearing a plain Human Shaman costume, asking an aggressive deck to keep its early drops sticky enough that the three-drop follow-up turns board presence into a lethal step.
