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Moxonomy

Vraska's Finisher

Creature — Gorgon Assassin2 generic manaBlack mana

The condition is the whole design: the enters trigger only reaches the stack if there is a damaged opposing creature or planeswalker to point it at. Enter with nothing wounded and there is no legal target, so the trigger falls away before it resolves, leaving a 3/2 that kills no one. That gate is what keeps a hard kill effect welded to a cheap body from being too clean. The flavor and the mechanic move together: the assassin arrives to finish something already bleeding, and the rules enforce exactly that fiction. The pairing it rewards is Rakdos aggression, where a scorched blocker or a first-strike attacker softens up a stabilizing threat and this closes out the exchange for the cost of a combat step. What it costs is timing and flexibility. This is sorcery-speed removal stapled to a summon, so it cannot be held as a response, and the damage has to be arranged before the creature ever touches the battlefield. That sequencing demand is where the card lives. As the payoff to a two-card plan it clears something resilient, with planeswalkers explicitly on the menu; without a wound already dealt, it is just a beater waiting on a setup that may never come.

Vraska's Finisher (j25)
J25 · #510common
Pricing
Normal: $0.14
Foil:
Oracle Text

Rules text

When this creature enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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