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Moxonomy

Volrath

Vanguard

The shapeshifting Evincar of Rath, rendered not as a creature but as a player who refuses to let his minions stay dead. Vanguard was the experiment where oversized persona cards sat outside the game, adjusting hand size and life total before turn one and granting each player a special rule to play under. Most of the cast did predictable things; this one is built around a graveyard-denial loop tied to a specific villain's flavor. The recursion is structurally interesting because it does not return creatures to hand or the battlefield: it stacks them back on top of your library, which means every dying creature costs you a draw on the way to getting it back. That is the constraint that keeps the ability from being a free engine. You trade card velocity for board persistence, and against any deck that can punch through your front line repeatedly, you end up drawing the same creature over and over instead of finding answers. Vanguard never became a tournament-supported format and the personas were never reprinted into a legal Constructed pool, so the card's working life stayed confined to casual play and a brief Magic Online revival. What it preserves is a snapshot of mid-nineties design treating an iconic antagonist as a rules object rather than a creature, an idea the game would later fold into legendary creatures and planeswalkers instead.

Volrath (pvan)
PVAN · #208rare
Pricing
Normal: $11.00
Foil:
Oracle Text

Rules text

Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
N/A
Vintage
N/A
Commander
N/A
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
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