Voidpouncer
A colorless 3/1 for two that plays as a disposable early beater until you have the mana to reveal its second gear. The kicker is the whole design: pay the extra and the same body arrives carrying two +1/+1 counters, a trample counter, and haste, a 5/3 that swings for five immediately and shrugs off a chump block. Devoid keeps the card colorless despite the red pip, which matters for identity and for anything that cares about colorless spells, but it does nothing to help pay the kicker's
; that cost still demands a source of colorless mana on top of your red. What makes the split worth studying is that the upgrade lives on the creature as counters rather than as a temporary buff. Both the +1/+1 counters and the trample counter are permanent objects sitting on the creature, so the kicked version is not just a bigger attacker but a payload for anything that copies, moves, doubles, or proliferates counters. The tension is entirely in the mana curve: cast it cheap as a fragile threat when colorless is scarce, or wait for a turn your mana base can produce
and drop a hasty five-power trampler whose upgrade sticks around long after the swing.
