Voidforged Titan
Card advantage bought with attrition is old black arithmetic, but the trigger here reaches past the usual sacrifice-outlet or death-count clause. It cares about any nonland permanent that departs the battlefield during your turn, yours or an opponent's, and it also fires when a spell was warped: two independent conditions, either sufficient. That "either" is where the value lives. The draw does not require your own board to be spent. A creature that dies in combat on either side, a token you fed to something, a permanent you answered, a warped spell resolving anywhere: any single one of these arms the end-step check. The 5/4 is not the point, though it is an honest rate that trades up and applies pressure on its own. The point is timing. The payoff resolves on your end step, after combat and after the turn's exchanges have already happened, so you are collecting on disruption that occurred for its own reasons rather than fabricating it. The life loss is the throttle: one card, one life, each turn the condition holds, a recurring drain-for-cards loop you never had to assemble from parts. Slot it into a deck that already churns bodies and the trigger reads as nearly automatic; run it in a passive shell and it is a fair body that occasionally draws. What the card is worth tracks precisely how much your deck was going to disturb the board anyway, no more and no less.
