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Moxonomy

Vinebred Brawler

Creature — Elf Berserker2 generic manaGreen mana

The trigger fires the instant you declare the attack, in the Declare Attackers step, before any blocker is assigned: another Elf you control gets +2/+1, and the opponent has already lost the chance to respond to it with a block decision. That sequencing is the whole point of the card, and the "must be blocked if able" clause is a separate lever pulled after the pump has resolved. A 4/2 for 2 generic manaGreen mana is priced to swing, not to trade, and the compulsion is narrow: a defender only has to commit one blocker to the Brawler, not the whole board, so this is a taxer on their combat math rather than a true lure that empties their defense. You force one creature to eat the 4/2, the boosted Elf swings alongside it at +2/+1, and the rest of their blockers now have to cover a stretched-out attack with one fewer body available. The Brawler dying in the block it forced is a feature, not a cost: the pump already happened, so a creature built to be spent plays cleanly with recursion and sacrifice value. The real weakness is legibility. With no second Elf on board, the attack trigger has no legal target and the "must be blocked" clause just staples a liability onto a fragile 4/2 that folds to almost anything. This is an Elf-count payoff, not a card that stands on its own rate.

Vinebred Brawler (ecl)
ECL · #201uncommon
Pricing
Normal: $0.11
Foil: $0.21
Oracle Text

Rules text

This creature must be blocked if able. Whenever this creature attacks, another target Elf you control gets +2/+1 until end of turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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