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Moxonomy

Vindictive Warden

Creature — Human Soldier2 generic manaBlack or Red mana

Every attack this 2/3 makes rebates part of the cost of its own reach: the ping ability that puts a damage on each opponent costs three, and swinging in generates a red toward it that expires when combat ends. That is the whole self-reinforcing loop in one cheap package. The body wants to be in the red zone, the drain wants the body to keep attacking, and menace holds the door open by making a single chump blocker insufficient to gum up the swing. The hybrid pip, castable off either black or red, points at the shell it belongs in: a two-color aggro-drain deck that closes through combat and finishes through incremental noncombat damage. The tension in the design is that none of the three pieces is expensive by itself, but the mana they demand pulls against each other. The attack-generated red only helps if you have the extra generic mana and the timing to spend it inside the same combat window, so the payoff lands for a board that is already attacking with a mana sink held open, not for a deck that never turns its creatures sideways. It is a small engine tuned for the tempo it creates rather than one you set up in advance.

Vindictive Warden (tla)
TLA · #249common
Pricing
Normal: $0.13
Foil: $0.24
Oracle Text

Rules text

Menace (This creature can't be blocked except by two or more creatures.) Firebending 1 (Whenever this creature attacks, add Red mana. This mana lasts until end of combat.) 3 generic mana: This creature deals 1 damage to each opponent.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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