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Moxonomy

Vigorous Charge

InstantGreen mana

Trample for a single green mana is the floor here, and it was a well-understood rate long before this design: a way to push a fattie's damage past a chump-blocker for a price low enough to be an afterthought. The interesting half is the kicker, the additional-cost mechanic that defined the era this card belongs to. Pay the white and the spell stops being a combat trick and becomes a swing in the life race: every point of combat damage that creature deals comes back to you, blockers included, so a connecting trampler can erase a chunk of an aggressive opponent's clock in one attack step. The design lesson is that the two halves point at different decks. Unkicked, it lives in mono-green stompy as cheap evasion. Kicked, it wants a green-white shell with a body big enough that the lifegain matters, the splash payoff that justifies finding the white in the first place. The friction is that the kicker only triggers off combat damage from that one creature this turn: no attack, no life, and a removed creature wastes the white entirely. It is a modest card by rate, but it is a clean demonstration of kicker doing its intended work, scaling a one-mana green spell into a two-color play without splitting the effect across two separate cards.

Vigorous Charge (inv)
INV · #222common
Pricing
Normal: $0.17
Foil: $0.69
Oracle Text

Rules text

Kicker White mana (You may pay an additional White mana as you cast this spell.) Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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