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Moxonomy

Vesuva

Land

Most clone effects target the part of the battlefield with stats: creatures, bodies, abilities. This one copies the piece nobody thinks to duplicate, the land, and in doing so it becomes a tool for breaking the assumption that a manabase grows one card at a time. Point it at your own Cabal Coffers and you have a second; point it at a Mishra's Factory and you have another creature-land for the cost of a colorless slot. The copy is the genuine card, not a token: if it copies a legendary land, the legend rule applies; if the original leaves, the copy stays. The enters-tapped clause is the tempo tax that keeps a land which can become any land from being free, and the card is self-limiting in the worst case (point it at nothing and it is a colorless dead draw). That worst case is the constraint that makes the upside sane: the copy is only ever as strong as the best land already in play, yours or an opponent's. A ceiling that floats with the table, rather than a fixed rate, is the unusual part of the design. It does not fill a gap in your colors so much as it lets you tax the rest of the board's land design, copying the one piece of the battlefield that ordinary clones leave untouched.

Vesuva (tsr)
TSR · #289mythic
Pricing
Normal: $3.18
Foil: $11.01
Oracle Text

Rules text

You may have this land enter tapped as a copy of any land on the battlefield.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

6 sets
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