Vestige of Emrakul
Devoid does something almost paradoxical: it strips a card of color while leaving it firmly red by mana cost, so a creature that costs to cast still registers as colorless to every effect that checks the color of a permanent. A 3/4 trample body at four mana is exactly enough rate to make that distinction land instead of sitting as inert flavor: protection from red no longer stops it, and color-based removal that names red misses it entirely, even though the mana that paid for it was red all along. Trample is the one combat texture worth naming, letting an otherwise plain drone push through a chump blocker and keep applying pressure rather than stalling against a single token. Its identity is structural more than competitive. It exists so the rules clause "this card has no color" has somewhere unglamorous to live, attached to a creature that does precisely what it prints and nothing more. The design truth worth stating plainly is that devoid is a property bolted onto an ordinary statline rather than a payoff in itself: the keyword changes which interactions the card slips past or falls into, never what it does on its own. A card this plain is the honest baseline for that mechanic, the place where colorlessness is the only thing happening and the only thing being demonstrated.
