Vendilion Clique
Targeted discard had always lived at sorcery speed: a turn-one Duress, a main-phase Thoughtseize that telegraphed the rip the moment you tapped out for it. Flash rewrites the entire window. The same surgical look-and-strip now happens on the opponent's turn, which means it answers the card a player just drew, the spell they were lining up, the keeper they were sitting on for the alpha strike. Cast it on their draw step to take the answer before they can cast it; flash it in response to a fetch crack to land a clock while removing their out. The bottom-of-library clause is meaner than discard, too: the chosen card never feeds flashback, escape, or graveyard recursion, it goes to the single worst slot in the deck, and the forced draw occasionally trades their best card for a blank off the top. The 3/1 body is the bill. It dies to almost anything and trades down on defense, so the Clique is built to be cast on the opponent's turn, swing once, and die having already done the disruption. Holding it up also disguises intent: with untapped mana you threaten either a flash body or a reactive spell, and the opponent has to play around both even though you can only spend that mana on one. Hand disruption that doubles as a flying clock, priced by how readily it folds the turn after it lands.

Rules text
Format Status
More formatsFewer formats
Other printings
- Spotlight Series#8
- Historic Anthology 7#5
- Jumpstart 2022#368
- Secret Lair Drop#118
- Modern Masters 2015#67
- Modern Masters#70
- Magic Online Promos#39628
- Judge Gift Cards 2011#3








