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Moxonomy

Vedalken Entrancer

Creature — Vedalken Wizard3 generic manaBlue mana

Two cards a turn, for one blue mana, off a body that survives most early aggression: this is mill at the pace of patience, not the pace of a combo kill. The 1/4 frame does the real defensive work here. It blocks the small attackers a deck wants to ignore while it grinds, and it asks for no protection beyond keeping a single blue source untapped each turn. The cost of that resilience is the rate. Two cards per activation is glacial when a typical library runs decades of turns deep, and the tap requirement caps the engine at one activation a turn even when the mana is there. That makes this a card built for an era when milling out an opponent was treated as a slow inevitability rather than a fast threat: a wizard you deploy, leave back, and tick away with for as many turns as the game allows. The lineage runs through the patient end of blue's library-attrition designs, the ones that grind rather than detonate. Where later mill leaned on big one-shot chunks or self-mill payoffs, this is the recurring-tap school: small, repeatable, and contingent on living long enough to matter.

Vedalken Entrancer (m13)
M13 · #76common
Pricing
Normal: $0.12
Foil:
Oracle Text

Rules text

Blue mana, Tap: Target player mills two cards.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

6 sets
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