Vanish into Eternity
Two prices live inside one line of text, and the target decides which you pay rather than any choice you make. Aimed at the noncreature battlefield (a planeswalker, a battle, an enchantment engine, a token-maker), this resolves at its base cost as a clean, unconditional exile: a generous rate for a genuinely wide answer. Redirect it toward a creature and the surcharge lands it at six, the range where flexible exile stops being a bargain and turns into a splurge. So the card sorts its own targets: premium removal for the noncreature half of the board, deliberately overpriced removal for the creature half. White has always owned instant-speed answers to noncreature permanents (Disenchant is the color-pie floor for that), so the effect itself breaks no new ground. The design work is in the surcharge, a tax you cannot route around, so a wide catch-all can exist at three mana without doubling as premium creature removal in a color already stocked with mass answers. It reads like a modal spell with the modes stripped out: one effect, disciplined not by a mode you select but by a cost inherited from the target itself.

