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Moxonomy

Vampire Spawn

Creature — Vampire2 generic manaBlack mana

The four-point life swing on entry is the whole pitch: a body that arrives already having done a Drain Life for two, then sticks around as a 2/3 to keep blocking. That swing is the kind of incidental drain that reads as filler on a single copy and adds up fast when a deck is built to flicker or recur creatures, since the trigger fires on every entry rather than once. As a stat line the 2/3 is deliberately unglamorous: it exists so the body survives long enough to matter, not to threaten damage on its own. This is the common-rarity version of the classic black creature-drain effect, the same structural work Gray Merchant of Asphodel scales up and Blood Artist splits across every death: pay a little extra mana for a creature that also nudges the life totals in your favor. Here the nudge is fixed, small, and stapled to a warm body, which makes it exactly what it was designed to be: a reliable curve-filler for any strategy that treats life totals as a resource and creature-entries as a repeatable event.

Vampire Spawn (afr)
AFR · #123common
Pricing
Normal: $0.20
Foil: $0.24
Oracle Text

Rules text

When this creature enters, each opponent loses 2 life and you gain 2 life.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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