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Moxonomy

Valor's Reach

Plane — Kylem

Planes live in the awkward space between a game mode and a card, and this one commits fully to Planechase's combat-arena setting by rewarding a very specific attack pattern: send exactly two creatures, and the pair strikes twice. The number two is the whole constraint. Attack with one and nothing happens; attack with three and the trigger goes dark. It asks the team to thread a narrow lane between pressure and overcommitment, turning a decision usually about swinging wide into a decision about swinging precisely. The chaos ability then layers a second combat structure on top: untapping two attackers, then bolting an extra combat and main phase onto the turn if you rolled it during a main phase. That second combat is what elevates the double-strike clause past novelty, because the untap lets the same two creatures reload and cash the doubling bonus a second time in one turn. It is a design that thinks in phases rather than in stats, using the planar die's randomness to hand the active team extra turns-within-a-turn instead of extra cards or mana. The reward stays with whoever triggered chaos: the additional combat is added to the current turn, so only the active team gets to attack in it, and "your team" scopes the double-strike bonus to that player's side rather than the whole arena. The plane hands its widened phase structure to the team already holding initiative, letting a precise two-creature swing snowball into a compressed alpha strike.

Valor's Reach (moc)
MOC · #69common
Pricing
Normal: $0.75
Foil:
Oracle Text

Rules text

Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn. Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
N/A
Vintage
N/A
Commander
N/A
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
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