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Moxonomy

Valleymaker

Creature — Giant Shaman5 generic manaRed or Green mana

Hybrid mana on a creature this big is the design tell: the Red or Green mana pip lets either a Gruul deck or a mono-red or mono-green one cast it, and the two activated abilities split cleanly along that color seam. Pay in Mountains and it pings creatures for three; pay in Forests and it dumps a burst of triple green into a player's pool. Both modes spend lands as ammunition, which is the wrinkle that defines how it plays: a tap and a permanent land sacrifice per use, so every activation eats into your own development. That cost is what keeps a 5/5 with two repeatable effects from being a runaway engine: you are trading future mana for present interaction or a sudden mana spike, and the body has to survive the turn to do it again. The Forest mode is the stranger half, because it adds mana to a chosen player rather than only its controller, opening the door to feeding an opponent's mana for a Mind's Desire or other storm-style payoff, or simply ramping a teammate. Built around the period's land-matters and burst-mana themes, it reads less like a beater and more like a slow, color-flexible toolbox stapled to a sizable creature, the kind of card whose ceiling depends entirely on how many lands you are willing to feed it.

Valleymaker (shm)
SHM · #221rare
Pricing
Normal: $0.19
Foil: $0.88
Oracle Text

Rules text

Tap, Sacrifice a Mountain: This creature deals 3 damage to target creature. Tap, Sacrifice a Forest: Choose a player. That player adds Green manaGreen manaGreen mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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