Unraveling Mummy
Both activated abilities point at the same kind of target: a Zombie that is already attacking. Neither pushes a creature into the red zone, which is the bargain the design rests on. A 2/3 for that does nothing until you have committed to swinging with the undead is a worse rate than a vanilla body, but inside a board built to attack it becomes a repeatable faucet of combat value, granting whichever keyword the blocks demand. The lifelink line keeps an aggressive curve from racing you to your own death; the deathtouch line turns an attacking Zombie into a threat blockers cannot answer cleanly, trading up into anything they throw in front of it. The Orzhov color pair is doing deliberate work, splitting the Zombie tribe's classic identity across one creature (white's gain-and-grind on one activation, black's trade-and-attrition on the other), and pricing each in its matching color: hold up the mana that matches the block you expect, and read the board before you spend. Because each activation only touches a single attacking Zombie, it rewards a wide assault over a tall one and pays off swarming rather than stacking. It is a support piece, plainly, with no individual ceiling to speak of, but a focused one: built to make a crowd of small Zombies hit harder and trade up when they do.
