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Moxonomy

Umara Entangler

Creature — Merfolk Rogue Ally1 generic manaBlue mana

Prowess on a two-drop is a contract: the body is undersized until you start paying it off, and a 2/1 sits right at the line where that bargain becomes attractive. The toughness is the catch. Every prowess pump is a power-and-toughness bump, but a 2/1 still dies to the same one-toughness pings and chump-trade math it always did once the turn ends, so the spells you cast to enable the attack are buying a window, not a permanent size. That makes this a creature built to commit to a single decisive combat step: hold up the cantrips and cheap interaction, untap, and turn a clutch of one-mana spells into a 4/3 or larger swing before everything reverts. The Merfolk Rogue Ally typing is the secondary hook, stacking three tribal hooks onto a frame whose real job is to convert a spell-dense hand into damage. Plenty of prowess bodies have come and gone in this niche; this one's appeal is the price, putting the keyword in the slot where a tempo-leaning blue deck wants something to spend its early turns enabling rather than casting.

Umara Entangler (ogw)
OGW · #65common
Pricing
Normal: $0.06
Foil: $0.25
Oracle Text

Rules text

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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