Ulamog's Despoiler
Fed nothing, it lands as a flat 5/5 for six: a body so plain it would never justify a slot on its own. That floor is the point. This is the payoff that made an entire subtheme worth assembling, the reward for a resource war fought over a zone most decks never touch. Processors needed an outside engine to feed them, some way to strand an opponent's cards in exile first, and that dependency kept the whole line niche. Give this one two of those exiled cards and it arrives as a 9/9, which reframes what casting it means: you are not just deploying a beater, you are permanently burying cards an opponent expected to recover (foretold cards, suspended spells, anything tucked away to return later) and converting that denial into raw stats. The conditional counters do double work: they are both the bonus for engaging the mechanic and the reason the baseline stays weak enough to keep the card from being a mindless six-drop. The same action that swells your threat slams a door on theirs, which is the cleanest statement of what processors were ever meant to feel like. Exile stopped being a graveyard-adjacent holding pen and became territory to be looted, a place where your opponent's future plays could be spent for your present board.
